Connection Guide
Note: In order to use HomeLand's online features, the player must have completed at least one scenario within single-player mode. Video playthroughs of various quests can be found at the LongplayArchive YouTube channel.
Follow these simple steps to connect your Nintendo GameCube or Emulator to our custom matchmaking server.
Changing DNS Settings
Set your DNS server to 66.154.115.128 using the steps for your platform below.
Note: If using the untranslated Japanese game, some options must be confirmed with γ―γ (Yes).
GameCube (BBA):
Main Menu → Online (γγγγ―γΌγ―) → Network Setup (γγγγγ£γ¦γ) → Scroll to bottom → Agree (εζγγ) → Select Memory Card → DHCP Connection (DHCPγ§γ€γͺγ) → Set DNS Setting (DNSγ΅γΌγγ’γγ¬γΉεεΎ) to Manual (ζε) → Enter 66.154.115.128 as Primary DNS (γγ©γ€γγͺDNS), leave Secondary DNS (γ»γ«γ³γγͺDNS) as 0.0.0.0 → Save (γ»γΌγ) → Confirm with Yes (γ―γ).
Dolphin (HLE):
Config → GameCube → Device Settings → SP1 → Broadband Adapter (HLE) → Enter 66.154.115.128.
Dolphin (TAP):
First create a TAP network in your device settings, then:
Config → GameCube → Device Settings → SP1 → Broadband Adapter (TAP).
Then in-game follow the same DNS steps as GameCube (BBA) above.
Wii / Wii U:
Wii Menu → Wii Options → Wii Settings → Internet → Connection Settings → Your active connection → Change Settings → Set Auto-Obtain DNS to No → Advanced Settings → Primary DNS: 66.154.115.128, Secondary DNS: 0.0.0.0.
Note: If using the untranslated Japanese game, some options must be confirmed with γ―γ (Yes).
GameCube (BBA):
Main Menu → Online (γγγγ―γΌγ―) → Network Setup (γγγγγ£γ¦γ) → Scroll to bottom → Agree (εζγγ) → Select Memory Card → DHCP Connection (DHCPγ§γ€γͺγ) → Set DNS Setting (DNSγ΅γΌγγ’γγ¬γΉεεΎ) to Manual (ζε) → Enter 66.154.115.128 as Primary DNS (γγ©γ€γγͺDNS), leave Secondary DNS (γ»γ«γ³γγͺDNS) as 0.0.0.0 → Save (γ»γΌγ) → Confirm with Yes (γ―γ).
Dolphin (HLE):
Config → GameCube → Device Settings → SP1 → Broadband Adapter (HLE) → Enter 66.154.115.128.
Dolphin (TAP):
First create a TAP network in your device settings, then:
Config → GameCube → Device Settings → SP1 → Broadband Adapter (TAP).
Then in-game follow the same DNS steps as GameCube (BBA) above.
Wii / Wii U:
Wii Menu → Wii Options → Wii Settings → Internet → Connection Settings → Your active connection → Change Settings → Set Auto-Obtain DNS to No → Advanced Settings → Primary DNS: 66.154.115.128, Secondary DNS: 0.0.0.0.
Enabling the Matching Server
The connection mode must be set to Matching Server (γγγγ³γ°γ΅γΌγγΌ) and NOT
IP Address (IPγ’γγ¬γΉ).
Matching Server is enabled by default, however, if you have changed it to IP Address
mode for any reason (such as using a save file from the internet with online mode already unlocked),
you will have to change it back.
To change the connection mode, go up to the Angel in your room, pick Talk (γγ), and type
To change the connection mode, go up to the Angel in your room, pick Talk (γγ), and type
οΌγγ€γγγγγγ (*SWITCHCON if using the translation).
Testing Your Connection
Main Menu → Online (γγγγ―γΌγ―) → Connection Test (γγ€γγγγΉγ).
Online Adventure (γγγγ§γΌγγγ) should show Available (γ§γγΎγ) if connected successfully.
God Play (γγΏγγΎγγ¬γ€) will also show Available if port forwarding is enabled, allowing you to host HomeLands.
Online Adventure (γγγγ§γΌγγγ) should show Available (γ§γγΎγ) if connected successfully.
God Play (γγΏγγΎγγ¬γ€) will also show Available if port forwarding is enabled, allowing you to host HomeLands.
Hosting a HomeLand
Creating a HomeLand requires port forwarding to be enabled on port 9003 (which can be easily
checked with the Connection Test). You will need to have unlocked the God Mascot (γγΏγγΎ) first,
then transform into it and go up to the Angel.
Speak (γγγγ) → Go to Endeparna (γγγγγΈγγγγγγΎγ) → God Play (γγΏγγΎγγ¬γ€) → Create a HomeLand (γγΌγ γ©γ³γγγ€γγ)
After confirming, you will be taken to the Matching Server menu, where you can set:
• Location (γγγγγ‘): Continent (γγγγ), or Nationwide (γγγγ) / Worldwide.
• Password (γγγγ¨γ°): Limits player entry (not recommended).
• Comment (γ³γ‘γ³γ): Visible to players before joining (256 chars max, can be changed later).
• Start Time: Now (γγΎγγ) or up to one hour in the future. Early joiners meet in the Ark/Hakobune (γ’γΌγ―) lobby.
• Repeat (γγγγγ): Auto-creates another HomeLand after the current one ends (off by default).
Click on Confirm (γγγ§OK) to go live!
Speak (γγγγ) → Go to Endeparna (γγγγγΈγγγγγγΎγ) → God Play (γγΏγγΎγγ¬γ€) → Create a HomeLand (γγΌγ γ©γ³γγγ€γγ)
After confirming, you will be taken to the Matching Server menu, where you can set:
• Location (γγγγγ‘): Continent (γγγγ), or Nationwide (γγγγ) / Worldwide.
• Password (γγγγ¨γ°): Limits player entry (not recommended).
• Comment (γ³γ‘γ³γ): Visible to players before joining (256 chars max, can be changed later).
• Start Time: Now (γγΎγγ) or up to one hour in the future. Early joiners meet in the Ark/Hakobune (γ’γΌγ―) lobby.
• Repeat (γγγγγ): Auto-creates another HomeLand after the current one ends (off by default).
Click on Confirm (γγγ§OK) to go live!
Joining a HomeLand
Joining a HomeLand
To join a HomeLand, all you need is a regular Mascot and to have completed at least one Quest. Transform into your Mascot and go up to the Angel.Speak (γγγγ) → Go to Endeparna (γγγγγΈγγγγγγΎγ) → Online Adventure (γγΏγγΎγγ¬γ€) → Find a HomeLand (γγΌγ γ©γ³γγγ€γγ)
Once again, you will be taken to the Matching Server menu. You can filter results by:
• Region (γ‘γγ) / Distance (γ―γγ)
• Name (γͺγΎγ) / Players (γγγγγ)
• Active (γγγ) / Has Password (γγγγ¨γ°)
• Sort (γγγγγ©)
Players have the option to display results from their region first, only (unadvised), or unsorted by region. Searching by Asia includes Japanese HomeLands, marked as Asia (Japan) in the translation.
Pick Confirm (γγγ§OK) to begin searching and available HomeLands will be displayed.
Notes
Notes
- Earlier versions of the translation use Online/Offline instead of Available/Unavailable.
- Until the translation is adjusted, to search by continent, Foreign, the option second from bottom on the prefecture list, will have to be selected first.
- You cannot host with Dolphin (HLE) with the current stable Dolphin release. A patch is being developed to fix this and will be merged into mainline Dolphin soon.